Our Faculty

A graduate of UIW’s BFA program in Animation, Professor Arevalo comes back after working at Immersed Games.

After a most recent stop at Bluepoint Games in Austin, Professor Mishler has recently worked on projects like Shadow of the Colossus, Everquest Next, and Everquest 2. Mishler leads the Environment Arts modeling side of the program.

A graduate of the School of Visual Arts in New York City, Professor Li is also a graduate of the prestigious China Central Academy of Fine Arts. Li leads the character modeling, design, and rigging courses.

Professor Tovar has worked on such blockbuster films and games as:  Marvel’s Avengers, Uncharted: The Lost Legacy, Call of Duty: Ghosts, The Last of Us, The Amazing Spiderman, Uncharted 3: Drakes Deception,  Sly Cooper: Thieves in Time just to name a few. Professor Tovar is a 2008 graduate of UIW’s animation program.

Watkins has been teaching 3D animation and game design techniques for over 20 years.  He is the author of over ten books including current industry best sellers Getting Started in 3D with Maya and Creating Games with Unity as well as over 100 articles on animation and game creation techniques.


Watkins has served as Chief Technology Officer, Creative Director, or Studio Manager for a variety of studios including the Justice Media Lab and VISIBLE Studios at the Los Alamos National Laboratory. He is currently the owner and CCO of the 3D studios Spoon Designs, LLC and Augmented Ideas, LLC. Watkins currently serves as the department coordinator for 3D Animation & Game Design.